Wednesday, July 7, 2010

The Last Airbender

I recently just saw the movie based on the popular nicktoon "Avatar: The Last Airbender." Let me be the first to say that this movie is vastly underrated by others. It is a great movie, Now it does have flaws but none of them are deal breakers in my book. Especially when you keep in mind that this movie is intended for younger audiences. There are a few things that will take people by surprise, and these were explained in an interview with director M. Night Shayamalan. One major thing that differs between the show and the movie is that in the movie the names are pronounced correctly whereas in the cartoon they are not.
I actually heard people complaining the reverse. No offense intended (well maybe a little) these people belong to the uneducated masses. These were not children either. They were adults. These are probably the same people who think that China and Japan are the same country.
The movie itself had action a little adventure, some romance, and the best special effects so far this year. The actors were perfectly cast, fully embodying the characters they personafied. The story remained true to the original apart from certain things which were not problematic. The Last Airbender movie was basically an abridged version of season 1 of the show. Keeping to the key points of the overall plot while glancing over or omitting unnecessary adventures (things that contribute in no way at all to the plot)
There are a few things that could have been done better: there was one scene where exposition was uncomfortably spouted out hastily and was shot entirely in close-up. This scene should have been a medium shot and with a better paced delivery. Another scene that should've been done better (this is a bit of a spoiler) Aang (pronounced with and extended short a sound) turns to Zuko and says, "we could be friends" and then the scene cuts to something else abruptly. It should have either zoomed out slowly revealing Zuko's reaction or panned slowly to do the same, or even had a close up of Zuko's reaction. But no, there is no shot of Zuko's reaction. Apart from that, I would've enjoyed a more steady calm pace to the production, but again, I have to keep in mind the movie is intended for younger audiences and they have shorter attention spans than I do. (I can sit through Seven Samurai without needing the intermission to stretch my legs.) If the movie was 2 hours rather than 1 1/2 it would've had more time to flesh out everything, as it was, it was a bit rushed at times, but it did manage to fit an entire season into that 1 1/2 hours, and for that I am impressed.
The artistic design is amazing, taking different approach than the show, while still keeping the same themes. Fire nation wears reds and their dress is similar to that of feudal era Japan. Earth nation wears greens and browns with styles similar to Ancient China. Water nation dresses in blues and dresses in both Inuit garb and Norwegian fair. And the Air nomads dress as Tibetan monks with oranges and yellows. The fire nation's ships have a mechanical industrial feel whereas the other ships seen are made of wood as those of the sailing age. Character designs are true to the source material but have their own style. Zuko for instance appears as he does in season 2 rather than his appearance in season 1. Katara's hair is down, and the Fire lord has short hair, which suits the actors. Another thing that may take people aback is that the Water nation are all Caucasian rather than "Inuit" as in the show. The Earth nation are all Southeast Asian, and the Fire nation are Asian-Indian. The Air Nomads are mix between many ethnicities.
While the story may not seem as compelling to adult audiences, remember it is for children and is based on a children's show. The people who complain about it are ignorant of this fact and of the show itself. For instance, I've heard in other reviews that the show was referred to as an anime. Which is incorrect. The show is American made, though it is done in a Japanimation style, it is a nicktoon, written by Americans (hence the mispronunciations,etc) This movie is actually well done, with amazing actors especially Shaun Toub as Iroh. I really do hope that M. Night Shyamalan makes the other two to complete the story. The Last Airbender is a great movie and should be viewed in the manner it was intended. I'm actually planning on seeing it again, and maybe for a 3rd time, who knows. I suggest this movie not only to fans of the show but to casual viewers as well. Though keep in mind, you won't be getting the whole story. For that you'd need to watch the series.
Go see it, now!

Sunday, June 20, 2010

recent games

This is an impromptu attack because I'm bored waiting for a video to load on another site (the spoony experiment){go check it out, hilarious}
anywhay...
Where was I, oh yes. I've been on vacation the last few weeks and apart from hitting the beach I played some of the newer videogame titles that have hit the shelves in the last month. I've only just gotten to them and have been busy with other things so I've only gotten ahold of 4 games. Red Dead Redemption, Metal Gear Solid Peace Walker, Iron Man 2, and Mod Nation Racers.

MNR has been out for a little while but I finally got my hands on it. I haven't beaten yet, but I would like to give a brief rundown on it. For those who don't know. MNR was made by the same team that brought you Little Big Planet. But this is not a mischief filled platformer, it is a racing game. To be more precise, It is a cart (or kart) racing game. Akin to Mario Kart and the like. Which means that not only are you racing on wacky courses with jumps, rings of fire, water hazards, and other nasty squish-you obstacles, but there are weapons and items that you can use on your opponents. These range from hyperboosters, to missiles. Yet there's a limited number of weapons. All in all there are 4(not including the powered up versions) boosters, rockets, lightning, and shock waves. The lower level of these are ok for close combat but the power ups are what you need for long distance destruction. If you're falling behind on the polls, try collecting an item and see what happens. Unfortunately there's no difference in appearance for the items on the track. They all look like purple spheres, But they are necessary in some races. So far the races have had 12 positions. That means that there are 11 other drivers collecting weapons and aiming them at you. Lap 3 usually becomes a frenzy of rockets and shock waves with someone trying to boost through the carnage. Many times I've lost at the finish line because of a salvo launched behind me, but that's also the fun of the game. You never know whether you're going to win are explode at the home stretch.
Along with the fast-paced, trigger-happy tracks, MNR offers a creation system (much like LBP) where you can customize your Mod(character) your Kart, and even custom make your own courses using the exact same engine that the designers used. Hours will be spent tweaking every little detail, or you can just make the track itself and have the game auto populate it. It basically picks the obstacles, and decoration placement at random. Try it out for a spin. You just may enjoy it.
MNR has both online and offline multi-player so you can have fun blowing your friends up and stealing the gold medal(or whatever you get for winning) All in all it is an enjoyable and addicting game.

RDD is a western for the ages. The most expansive and engrossing western game ever. Made by the studio that brought you Grand Theft Auto, you are place in the rough years of the early 20th century, where industry was taking over, and there was less and less need for pioneers and cowboys. You play as John Marsten - a former outlaw who is contracted by the government to take down his former posse. The land is so enormous that you can easily get lost. But not only that, it is beautifully designed. From the variety of landscape and sky effects you can spend hours just gazing into the distance. From dry desert, to the plains, to a snow covered forest, you will have lots to see. But don't get lost in thought, because you never know when a grizzly or a bandito will attack you. The random encounters give a whole new level of gameplay that not many other games offer. The music sounds like its straight from a spaghetti western and really transports you into that world. The dead eye system (which slows down time and allows you to take more accurate shots) works with all weapons and not just the revolver. There's also more variety of weapons than in other western games as well. However the weapon menu does not pause the game, so make sure you're out of the line of fire when you change weapons or you could find yourself laying face up.
Not all random encounters are dangerous, some are just people who want a ride into town or even to reward you for your good deeds. There is an honor system (that is similar to the fame system in infamous) however it does not change the outcome of the game nor the missions, so there's no real incentive to be good. There is a wanted system, much like in GTA4, and the combat is similar as well. And of course like most Rockstar games, you can keep playing after you've beaten it, and with the random encounters, saloons, and even bounty missions there's enough to peak your interest for a long time to come.
But the game is not without faults. Among the top are: cannot swim, duel mode sucks, authorities come way too fast once you've done something wrong(by accident) seriously I walked into a town and everybody and their grama was shooting at me. So I shot back and Bam, I'm the one who get chased by the sherif. By I digress. The dueling system is flawed. You are encouraged to win non-lethally by way of shooting their gun from their hand or their hat off their head; however, there are some duels where that is impossible. I tried several times to win non-lethally, and every time I died. So I had to just pump them fill of lead. I could go on but I've got a few more games to discuss in this attack.

Before I get to the best game I played recently, lets discuss the worst. Iron Man 2.
Now don't get me wrong, I love Iron Man. I love the movie I love Iron man 2 the movie, but I am greatly disappointed in the game. Before I discuss the bad, I will talk about the good.
The game does not follow the movie (yes I find this a good thing) it is an adventure that takes place sometime after the events fo the movie, So You may need some knowledge of the movie (but not much) A few characters from the movie appear in the game, but most of the characters are either new or movie-like versions of comic characters. That's one of the things I love about the game, they take classic icons from the comics and use the designs from the movies to make them fit in that universe. The voices are done by the actors from the movies, so they have the same mannerisms. And you can play as either Iron Man or War Machine. SHIELD Helicarrier!
Now for the bad: I'm going to come out and say this. The designers put no effort into this game. The controls are all over the place. It takes too many buttons to do things and even then, the directional controls with the camera and flight controls are awful. It is difficult to lock on target. While you can press a button and lock, it doesn't always lock on the nearest target, nor does it lock onto targets directly behind. The game seems short, compared to other super hero games. One of my biggest problems is that it is not free-roam. In my opinion super hero games should be free-roam, where you as the hero scour the city and answer the call for help. But no. this is a straight up mission-by-mission game. Now for the biggest problem. The graphics SUCK. Where were the designers. Not at work obviously. I mean this game is not PS3 quality. First gen PS2 maybe.
For years the rift between PS3 and PS2 versions of games has been wide, but this is ridiculous. I'm glad I just rented this game and didn't buy it. I would be totally miffed if I paid $60+ for this piece of trash.
Ok. now don't you all get mad. I do kind of enjoy playing this game. I mean, I'm flying around, cracking skulls as Iron Man or War Machine. Now that's at least something. But they should have left this game in the oven a bit longer.
Now make it free roam, include things from this game like the hellicarrier - make it a fully explorable environment. Fly around and save people from things and bad guys and stuff.

Now I will talk some about the best game I've played recently. MGSPW.
I plan on doing a more extensive review, but heres a short version.
Aside from having the usual problems with PSP games (the control limitations ) Kojima Productions has outdone themselves once again. Pushing the technology to the limits and beyond. This is the most extensive PSP game ever made. Now before you say "that's not that impressive" keep this in mind. A UMD disc is a 1/4 the size of a normal one and no where near has the data storage of a modern bluray disc, yet PW has more content than MGS4. Can you believe that.
While the story is on the short side(compared to the other games) it is engrossing and filled with intrigue. You play as Big Boss in a MGS3 sequel. BB has been busy recruiting a mercenary army when he is contacted by Galvez who wants him to pursue a mysterious military that has invaded their country. On his mission, BB uncovers the new Metal Gear code named Peace Walker.
I'm not going to get too in depth with this, but the game continues after the story mode. There are dozens of side missions and missions where you send troops into battle. With an ever growing tech tree, you can play to your strengths and use the right tool for the right job. If you're a MGS fan, you definitely want to play this. It IS an official game in the series, directed by famed series creator Hideo Kojima. There's soo much in this game, that I could just go on and on, but I'll save that for another time. Needless to say, It was a very enjoyable escape that I have been hard-pressed to put down. Hours of stealth action await gamers who get their sneaky mits on Peace Walker. I strongly advise getting this game, not just for MGS fans but any gamer. It is an experience like no other. So Snake in, play with a friend. Oh, I forgot, the entire game is co-op-able. Is that a word. It is now "co-op-able" copy write Random Ninja Attack (june 26, 2010) You can play every mission in the game in co-op, that is amazing and a first for MGS. I hope it is a light of things to come from the awesome team at Kojima Productions.

Well that's what I've been up to (apart form looking for a job, and dealing with family matters) but expect a few more things to come in the next week, until then, be careful when you walk down that dark path because you never know when you may walk into... a RANDOM NINJA ATTACK!!!

Saturday, May 29, 2010

News

Episode 5 will be up in a few weeks. I've been on vacation for the last couple. Here's a list of things to come.

Power On Episode 5
Power On Episode 6
Power On Shopping Network
NinjaCard Commercial
Text Review Metal Gear Solid 2: Sons Of Liberty, the novel

There's also a few other things I'm working on, I can't wait to get them started. I don't want to give too much away, but I'm trying something new. I hope everyone out there in internet land is having a good summer.I will see you when I see you.

Monday, April 5, 2010

Ultimate Universal Irony

Ok, now this is so Ironic that it is hard to believe but it is 100% true. I was flipping channels and as I was, I noticed that Brokeback Mountain was on. I continued to flip and on another channel at the exact same time Family Guy was on, and as the family was sitting around the campfire, Peter was singing a song about cowboy butt-sex. If that isn't the ultimate universal irony I don't know what is.

Friday, March 26, 2010

Power On - Episode 4 "Televised Trauma"



The Random Ninja drops in on his friends KB, Beanie, and Francis only to find them gone. While he waits for them he decides to watch TV and witnesses some strange transmissions.

Thursday, March 25, 2010

Attack on Stupidity #3

Here it is the long awaited Attack on Stupidity #3.
Yet another episode where I describe the completely stupid acts of people.
This one will be a bit different as it pertains to one specific person and not a group.

For those who don't know, I work on photography. As in film. I photograph and develop my own film. Film is a complex mistress. For those of you who don't know how film works here is a shortened version. Fim is light sensitive. The camera lens via a shutter allows light to expose the film which created the image. In order to ensure the image is developed, the film must not be further exposed to light until the development process is finished. This means that you will be in almost total darkness during the process. During development you will be under the safe lights which are red and doesn't effect the film, once it is in the tank. However, before that, the film must be removed from the canister it comes in and put on a spool which will be place inside the tank which the chemicals will be pour into. This process MUST be done in total darkness. Not even the red lights can be on. Once the development process is complete, which takes around 30 minutes, only then can the lights be turned on.
You must understand that the development is more complicated than that, but that is the brief rundown.

I was in the process of spooling my film. I was developing 3 rolls. Two 35mm rolls and one 120mm. I had already spooled one of the 35mm rolls and was just beginning to spool the other when the lights came on. Not the red lights. Oh no. The white lights. The person who turned the lights on had just finished developing their film, and did not ask me if they could turn the lights on. This is quite improper to do, as I have stated that film is very light sensitive. What they did could have and quite possibly might have ruined my roll of film.

I continued working on developing my film, after turning the lights off. After developing all 3 rolls I was finally able to see how it went. Many of my images did not develop.

People who work in darkrooms should always observe proper darkroom etiquette.

Monday, March 1, 2010

Attack on Gamer


Gamer is probably the best video game movie ever made. (so far) Why? Because it's not based on a video game. It has elements from games and also plays on society's interest and fear of total control. Yet it is not entirely original either.

WARNING! This text review WILL contain spoilers.

In Gamer, technology has advanced so that people can participate in online social and war games not by controlling digital avatars but by controlling living breathing people. Players can make these people do anything that they want. The inventer of the tech and the "games," Ken Castle, has become the richest man in the world. Thousands if not millions of people play his "games"

The two games he has produced are a social sim called Society and a brutal shooter called Slayers. In Society, people control the actions of their "avatars" in whatever sick and twisted ways they desire. They can force these people to rave, take drugs, imbibe alcohol, and even have sex against their will. The "avatars" while in the "game" have no control over their actions - total control is given to the "players" at what I can only expect is quite a sum of money. Total control is achieved with nanites which replace the "avatar's" brain cells and give the "players" a direct link through an IP address. Much like a computer that connects with the internet today. Frankly this sounds very much like SOP (Son's of the Patriots) from Metal Gear Solid 4, but I digress. While in control over the "avatars" the "players" can customize their appearance; which includes: outfits, hair, make-up, accessories, and anything else. Let me just say that these "players" are sick.

Slayers is more recent. In this game, "players" control death row inmates in a game akin to most shooters of today ( ie Army of Two, Gears of War, etc.) where they control and kill living beings using a traditional third person camera. In this "game" the "players" control these convicts for their freedom. IF the convicts can survive 30 matches, they will be freed from their sentence. "Players" can purchase upgrades for their "avatars" such as new weapons and body armor to ensure that their "avatar" survives. But when it comes down to it, its up to the "players" to ensure their "avatar" lives. One such "player" is Simon who controls the "avatar" Kable. Together they are only a few matches away from freedom. It turns out that "Kable" was framed so to speak, and is getting much further than Castle expected. Castle decides to kill Kable by any means necessary.

Not everyone is content with the Control developed by Ken Castle, in fact, there is a resistance cell calling themselves Humanz who are attempting to spread the truth about Castle's Control. Other characters include a talkshow host who is at first skeptical but realizes the truth and decides to help. Wait a minute...

A futuristic world, where convicts play in a game to win their freedom, yet the entire truth is kept from the public, and the one man who may win was framed. The creator of the game wants to kill that man just at the finish line, and there is a resistance group trying to go public with the truth and person working in television helps out. There's just something familiar about this plot. There's another story almost just like that. What was it? >cough< The Running Man.

That's right. Gamer is in fact an updated version of The Running Man which was originally written by Steven King under a pseudonym. The Running Man, for those who don't know, was about a man who was a helicopter pilot sent to prison for the massacre of innocent civilians, which he was framed of. After escaping, he runs into a woman who works in television, who believes the false charges. He is captured again, but this time is given the opportunity to participate in the world's most popular game show called The Running Man - which has criminals running through a maze in an abandoned city while being pursued and promising their freedom upon winning. During his run, he is chased by Stalkers who are trying to kill him and his fellow "contestants" which includes his friends from prison and the woman. They all know that he is innocent, and there is even a resistance group which is trying to show that the media is hiding the truth from the public. When it becomes evident that Ben Richards - the running man, is going to win, the media fake his death. However, Richards, manages to fight his way and confront the media and the creator of the game show, Killian, all the while exposing the truth about his so called crime and what the media has been doing.

Lets juxtapose this with Gamer. Kable - real name Tillman, was part of the early experiments of Castle's nanex control system. Castle controlled Tillman into killing someone, which gave Tillman a spot on death row. Castle then creates a game that grants prisoners their freedom if they win. Tillman does surprisingly well, and Castle sends in people specifically to kill him. A television hostess gets thrown into the fray when she decides to help Tillman and the resistance who are attempting to uncover Castles plot to control the entire world with his nanites. Along the way, they uncover the truth about Tillman's "crime", but not after Castle fakes Tillman's death when he was just seconds away from freedom. Tillman fights his way into Castle's HQ and confronts him, and with the help of the Hostess, reveals the truth to the world. Gamer, like The Running Man, ends with our hero killing the creator and freeing everyone from his control.

There are a few points in Gamer not from The Running Man, such as: the hero having a family on the outside which he is desperately trying to get to. And the whole Take over the world thing (of course) - in The Running Man, the world is already controlled by the media. Also the nanite control thing, which as I said, is more akin to Metal Gear. But it would make sense to get some inspiration from action shooter games. The use of save points, and an awesome heads up display for the "players" gives a sense of a real game that one might play. However, in this game you only get one life. (man that would have been a good tag line for this movie) It's mine now, you can't take it.

Visually, this movie is amazing. Society has bright high chroma colors and gives the feeling of a pop-style game, yet in Slayers the colors are muted, much more subdued and gritty, which really works for shooter games. High-tech and current tech weapons and equipment ad to the feel, as well as the customization of the "avatars"

This movie delves into the disturbing hobbies of gamers, and as a gamer myself, I am sad to say that there are people out their like that. I REALLY wanted the fat guy to get killed. I try to imagine that he did, what with the death squad showing up at his apartment.

Unlike The Running Man, Gamer shows a much more utopian future, but with the same problems. All in all, both movies are amazing, and culturally relevant to the times at which they were released. The Running Man, came at a time where game shows were king and everyone wanted the next awesome show with out-of-this-world gimmicks and outrageous contestants. Gamer was appropriate for its time due to the recent boom in video games.

But I think that both stem from the ideas introduced in one literary classic. That being, George Orwell's 1984. In which a utopian society is ruled by a totalitarian government by way of mass fear and constant monitoring. Everyone is constantly being watched by "Big Brother" and we must all think happy thoughts, or else we will disappear. FOUR FINGERS!

Anyway before I ramble on too long (too late) I must say that Gamer is an excellent retelling of an already great movie. It is The Running Man of this generation.